Monday, December 20, 2010
Creating an Evolver Avatar
To create my avatar, I first adjusted the facial features. |
Then adjusted the coloring (eye adjustment above). |
Then I made the body slightly more realistic :) |
Finally, I added some clothes before I went on to animate my avatar here |
Thursday, December 16, 2010
Final #6: Group Solar System Building
Thursday, December 9, 2010
Thursday, December 2, 2010
Final #4: Monocular Depths Cues
Size Differences: This is a screen capture of two identical plants in RocketWorld. The one that is further away seems smaller, though both are the same size.
Occlusion: The colored cylinders are placed "in front" of each other to give the illusion of depth
Atmospheric Perspective: The object is indistinct due to the distance from my avatar distorting the view.
Lighting and Shading: Light strikes the cylinder lightening the color. The color gets progressively darker as is moves around the cylinder where the light is less direct.
Linear Perspective: The yellow road seems to get narrower further away from my avatar's viewing position.
Lighting and Shading: Light strikes the cylinder lightening the color. The color gets progressively darker as is moves around the cylinder where the light is less direct.
Linear Perspective: The yellow road seems to get narrower further away from my avatar's viewing position.
Texture Density: The bricks of the wall seem larger and spaced further away from each other close to my avatar's viewing position. They appear to get narrower and closer together the further from my position they go.
Final #3: Co-operative House Building In Rocket World
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