Thursday, December 2, 2010

Final #4: Monocular Depths Cues



 Size Differences: This is a screen capture of two identical plants in RocketWorld.  The one that is further away seems smaller, though both are the same size.


Occlusion:  The colored cylinders are placed "in front" of each other to give the illusion of depth

 Atmospheric Perspective:  The object is indistinct due to the distance from my avatar distorting the view.

 Lighting and Shading:  Light strikes the cylinder lightening the color.  The color gets progressively darker as is moves around the cylinder where the light is less direct.

 Linear Perspective:  The yellow road seems to get narrower further away from my avatar's viewing position.


Texture Density: The bricks of the wall seem larger and spaced further away from each other close to my avatar's viewing position.  They appear to get narrower and closer together the further from my position they go.

Roll Call 1, Class 12


Final #3: Co-operative House Building In Rocket World

 2-D Blueprints

To build the garage, I used two flattened cubes and two right triangle pieces.
Then added the back wall
I matched the color to the house.

The driveway was installed
A longer view of the garage and the driveway

Then I added three blocks to be the "door"

Thursday, November 18, 2010

Roll Call 1, Class 11


Final #2: Building a Space Shuttle

 1.  First, I used a cylinder to create the body of the shuttle


 2.  For wings, I used a hemicone, which i then copied and rotated


 3.  I used a cone for the nosecone of the shuttle

 4.  I added a window using a flattened sphere and a thruster using a torus


 5.  Then I added landing gear by using a ring which i reshaped and copied


6.  This is a view of the finished shuttle from another angle.